Flux · Flux.1 dev

Top-Down RPG Dungeon Map

Tested: 2026-08-07

16:9 · 768 × 432

AI-generated image for the prompt "Top-Down RPG Dungeon Map", produced with Flux.1 dev
Generated with Flux · Flux.1 dev at 16:9. Full prompt below.

The prompt

Prompt

A top-down RPG dungeon map, a grid-based stone floor with cracked tiles, a corridor leading to a central chamber, a locked iron door on the north wall, two torches on the east and west walls casting warm light pools, a treasure chest in the centre, a pile of bones in a corner, a water trap tile with a subtle blue tint, fog of war darkness at the map edges, palette of stone grey, warm torchlight amber, and dark shadow, no text, no letters, no watermark

How to use this prompt

  1. 1

    Open the generator that matches the model and version above, and start a new image rather than editing an existing one.

  2. 2

    Set the output to 16:9 and apply the settings shown in the parameters panel — together those produced the 768 × 432 image on this page.

  3. 3

    Paste the prompt exactly as written. Changing the wording changes the image, so copy it before you edit.

  4. 4

    Generate, then change one thing at a time. The result will not be pixel-identical to the image on this page, because no seed is recorded for it.

Step count and CFG scale are recorded for this entry and belong to the sampler settings of whatever interface you run Flux in. No sampler name is recorded for Flux entries in this library, so there is nothing to match there.

More prompts from the same model, and prompts that share a use case with this one.